Your Class + Makerspace

Bring your class to the makerspace! The Nest is a resource for you and for your classes. Don’t know how to use any of the equipment? No problem! Contact Claudia Wessner at cwessner@andover.edu to talk about ways in which our resources may compliment your curriculum or to book time in the makerspace.

First steps for doing makerspace projects with your class:

  • Brainstorm with Claudia regarding details or ideas about the proposed project or class.
  • Determine timeline and book your class in our calendar. *Please note that classes should be booked at least 2 weeks ahead of time for planning purposes as well as to ensure the receipt of any ordered materials.
  • Once you are on the calendar, we can order any materials necessary for the assignment and finalize details of the project. Need some inspiration? Check out what other departments have done in the Nest below.

Desmos Project (Math 360)

Students learned how to use Desmos, a math-visualization software, to make their own design that would then be executed by the laser cutter.

Islamic Art Project (Geometry)

Students were inspired by Islamic art and geometry to create their own art tiles. Using mathematical principles, they were able to create complex designs using paper and colored pencils.

Sometimes using the makerspace doesn't require technology or major machines.

Coin Project (History 100)

Students learned how to use Adobe Illustrator to create unique coin designs depicting historical figures and symbols of those individuals. Those designs were then cut out on the laser cutter to create tangible learning objects.

City Planning Project (History 200)

Inspired by ancient city designs, students were tasked with creating city plans around specific parameters to support transportation, economy, environmental factors, and community. These designs featured a variety of 2D and 3D objects to depict their ideas.

Robotics

Robotics meets daily in the makerspace to learn how to build and code Vex robots to complete different obstacle courses and simple tasks.

Past classes have even competed in the regional Vex competition.

Campus Design + Sustainability (BIO 100)

Students were inspired by sustainable building practices to design and build a 3D model of a campus building. The students were asked to use recycled materials and scrap materials from our 3D printers and laser cutters to design their models.

Design for Living (Art 311)

Students made prototypes of functional products ranging from lamps to soap dishes to furniture.

They learned how to use the laser cutter, 3D printers, and modeling software such as Rhino.